When the president of a notoriously secretive game studio chooses to tease multiple unannounced projects, the decision is rarely accidental. Hidetaka Miyazaki’s remarks on June 14, 2026, serve a dual purpose: they satisfy a hungry player base eager for life after Elden Ring, and they act as a vital corporate firewall.
By confirming that FromSoftware has several games currently in development that have not yet been revealed to the public, Miyazaki is attempting to shift the narrative away from the persistent executive instability plaguing Kadokawa Corporation. This suggests that the studio's internal production schedules have not been disrupted by the administrative friction at the parent company level.
So why would the head of a major developer choose this specific moment to drop hints about the future? The answer lies in the delicate art of maintaining market confidence. FromSoftware is no longer just a respected niche developer; it is a multi-billion-dollar global entertainment engine. Miyazaki's public stance indicates that the studio's creative pipeline operates independently of Kadokawa's corporate governance struggles.
For players, this means the studio’s traditional multi-team development model remains active. Historically, FromSoftware has run at least two major projects in parallel. While one team finalized the massive Elden Ring expansion, Shadow of the Erdtree, other internal groups were already laying the groundwork for what comes next. This indicates that at least one of these unannounced projects is likely far along in development, with a formal public reveal appearing highly probable within the next twelve to eighteen months.
